// Benchmark: Effect handling (measures effect overhead) // Tests: Effect dispatch, handler lookup, effect calls effect Counter { fn increment(): Unit fn get(): Int } fn countTo(n: Int): Int with {Counter} = if n <= 0 then Counter.get() else { Counter.increment() countTo(n - 1) } handler counterHandler: Counter { fn increment() = () fn get() = 0 } // Run the effect benchmark let result = run countTo(10000) with { Counter = counterHandler }