- Show 2 lines of context before and after errors (dimmed) - Fix guessing_game.lux to be non-interactive for testing - Use binary search simulation to demonstrate game logic Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Standard examples (examples/standard/): - hello_world: Basic effect usage - fizzbuzz: Classic programming exercise - factorial: Recursive and tail-recursive versions - primes: Prime number generation - guessing_game: Interactive Random + Console effects - stdlib_demo: Demonstrates List, String, Option, Math modules Showcase examples (examples/showcase/): - ask_pattern: Resumable effects for config/environment - custom_logging: Custom effect with handler - early_return: Fail effect for clean error handling - effect_composition: Combining multiple effects - higher_order: Closures and function composition - pattern_matching: ADTs and exhaustive matching Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>