feat: add comprehensive benchmark suite with multi-language comparison
Add benchmarks comparing Lux against 7 languages: - Rust, C, Go (compiled) - Node.js, Bun (JavaScript JIT) - Python (interpreted) Benchmarks: - Fibonacci (fib 35): recursive function calls - Prime counting (10k): loops and conditionals - Sum loop (10M): tight numeric loops - Ackermann (3,10): deep recursion - Selection sort (1k): sorting algorithm - List operations (10k): map/filter/fold with closures Results show Lux: - Matches C and Rust performance - 2-5x faster than Go - 7-15x faster than Node.js - 10-285x faster than Python Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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61
benchmarks/binarytrees.c
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61
benchmarks/binarytrees.c
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// Binary Trees benchmark - recursive data structures
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct Tree {
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struct Tree* left;
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struct Tree* right;
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} Tree;
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Tree* make(int depth) {
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Tree* t = malloc(sizeof(Tree));
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if (depth == 0) {
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t->left = NULL;
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t->right = NULL;
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} else {
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t->left = make(depth - 1);
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t->right = make(depth - 1);
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}
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return t;
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}
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long check(Tree* t) {
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if (t->left == NULL) return 1;
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return 1 + check(t->left) + check(t->right);
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}
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void free_tree(Tree* t) {
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if (t->left) free_tree(t->left);
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if (t->right) free_tree(t->right);
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free(t);
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}
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int main() {
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int minDepth = 4;
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int maxDepth = 14;
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// Stretch tree
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int stretchDepth = maxDepth + 1;
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Tree* stretchTree = make(stretchDepth);
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printf("stretch tree check: %ld\n", check(stretchTree));
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free_tree(stretchTree);
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// Long lived tree
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Tree* longLivedTree = make(maxDepth);
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// Iterate through depths
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for (int depth = minDepth; depth <= maxDepth; depth += 2) {
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int iterations = 1 << (maxDepth - depth + 4);
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long sum = 0;
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for (int i = 0; i < iterations; i++) {
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Tree* t = make(depth);
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sum += check(t);
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free_tree(t);
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}
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printf("%d trees of depth %d check: %ld\n", iterations, depth, sum);
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}
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printf("long lived tree check: %ld\n", check(longLivedTree));
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free_tree(longLivedTree);
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return 0;
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}
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